Jun 28, 2005, 03:27 PM // 15:27
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#41
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Frost Gate Guardian
Join Date: May 2005
Location: San Antonio, TX
Guild: Xen of Onslaught [XoO] - www.xoohq.com
Profession: W/E
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I would be a lot more afraid of 8 W/R that threw down Nature's Renewal and packed Antidote Signet. Throw in some with Hammers, some with Bull's Strike and Axes, pick a couple nice defenses, couple of them could be shout energy drainers...
W/Mo rely too much on spell casting for their healing/defenses which everyone brings lots of counters to for HoH. If you use stances to avoid damage in the first place and cycling to the back out of range to heal up you're a lot harder to counter (while you're in the back healing up you can be dropping more Nature's Renewal -- even if you don't need 15 of them down they are great protection against Chain Lightning ).
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Jun 28, 2005, 03:31 PM // 15:31
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#42
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Krytan Explorer
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Quote:
Originally Posted by Da Cebuano
The problem I see w/ peopel arguments here is that they're thinking that THEY KNOW THEY'LL BE FACING A GROUP OF ALL W/MOs. Think about it, you just faught a hard group of a balanced warriors/healers/nukers/necros and people usually bring builds catered to be non specific, then a group of w/mo comes along and you'll need to specialize to kick their ass, most people don't expect such randomness to occur=ass whooped.
Yes, we would all know what to do if we see things coming, problem is we dont.
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No ass whooping. Just run, heal, keep a distance when things get nasty, and kill. Besides, if you don't bring some "counter-warriors" with you when you get to the HoH, you're not to be considered very clever.
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Jul 01, 2005, 03:43 PM // 15:43
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#43
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Academy Page
Join Date: Apr 2005
Location: SoCal
Guild: Serenity Hall
Profession: Me/Mo
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Well, to reply to the OP posts... my friend and a few other people in different parties kept telling me that their team would own maybe the first group they fought in the tombs, but then the 8 W/Mo's would come at them and four would target the healer(s), then the Catsers, then whatever's left. Everyone told me that they didn't last three minutes.
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Jul 01, 2005, 03:59 PM // 15:59
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#44
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Banned
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look at how the White Mantle fights.
8 warriors employing the white mantle style of encircle and chop is good. :P
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Jul 01, 2005, 04:02 PM // 16:02
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#45
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Banned
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roflmao @ 8 W/Mo...Dibilitating Shot =
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Jul 01, 2005, 05:41 PM // 17:41
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#46
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by tomcruisejr
look at how the White Mantle fights.
8 warriors employing the white mantle style of encircle and chop is good. :P
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I've learned off the AI. When you consider with the newest change they made to the HoH, every partied I've been with so far has had trouble with that first opening battle. They all sit still except for the warrior unworthy within a ward against foes/melee, but spread out enough so AOE spells aren't as effective.
But it could've just been that I've only been with crappy parties so far.
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